Logo - Crazy Minnow Studio - game, asset, tool development

Welcome to Crazy Minnow Studio! We are a small indie software development team primarily focused on game development using the Unity engine. Our pipeline includes: games, game development tools and assets, and video tutorial production. Check out our Unity lip sync asset, SALSA Lip-Sync, available on the Unity Asset Store. Follow our blog for updates on our Unity asset and game development, as well as other happenings in indie game development.

63 posts found (11 to 20) RSS

Using MCS characters with SALSA Lipsync

Morph 3D logo

New workflow brings improved 1-click SALSA setup to MCS (Morph3D) characters, introduces new default shape groups that produce great looking… View More


Using Daz3D Characters with SALSA Lipsync

Daz 3D logo

This all new workflow brings 1-click SALSA setup to DAZ3D characters, out-of-the-box support for Genesis, Genesis 2, Genesis 3, Dragon, and Emotiguy character classes,… View More


SALSA with RandomEyes Actions for PlayMaker

Unity Asset Store Playmaker Development Support for SALSA with RandomEyes Lip-Sync

If you've already purchased SALSA with RandomEyes, we'd like to thank you with this free Playmaker add-on that includes over 40 custom Playmaker Actions. If you haven't already purchased SALSA with RandomEyes, we'd like to sweeten the deal with this free Playmaker add-on that includes… View More


NodeCanvas Actions for SALSA with RandomEyes

We're very excited to announce that with the release of SALSA with RandomEyes 1.4.0 and NodeCanvas 2.4.0, you can now control SALSA lip-sync natively with the [Say] and [Multiple Choice] dialogue Nodes in NodeCanvas's DialogueTree Graph. If you're not familiar with NodeCanvas, it's a superb behavior designer and… View More


Unity Microphone Input Asset - micInput-lite

SALSA add-on micInput-lite real-time microphone input for lip-sync

micInput-lite is a real-time, Unity microphone input asset (currently free for use with SALSA lip-sync) micInput-lite v1.6.0 is the current stable release version. ~ supports run-time instantiation and flexible AudioSource components… View More


SALSA and RandomEyes Actions for Cinema Director

Cinema Director logo

If you've already purchased SALSA with RandomEyes, we'd like to thank you with this free Cinema Director add-on that includes over 40 custom Actions. If you haven't already purchased SALSA with RandomEyes, we'd like to sweeten the deal with this free Cinema Director add-on that includes over 40 custom… View More


UMA 2 Lipsync using SALSA with RandomEyes (open beta)

UMA 2 - Unity Multipurpose Avatar is an amazing character generation system, and we're thrilled to announce the release of our first beta workflow for adding SALSA lipsync and RandomEyes eye movement and blinking to your UMA 2 characters. SALSA with RandomEyes, for 3D characters, is a BlendShape-based system, while UMA 2 is a bone-based system. The key features in UMA 2 that allows us to add support are the… View More


Experimental: SALSA & UMA 2

This is an experimental demonstration of SALSA lipsync on an UMA 2 character. This is our first pass to add support, but we hope to offer official support soon. We're excited to add UMA support to our growing list of supported character generation systems (Fuse Character Creator, Autodesk Character Generator, Daz3D, MCS by Morph… View More


SALSA Lipsync - Simple, Flexible, Quality

A quick demonstration of SALSA 1-click lipsync, eye movement, and facial animation on Autodesk Character Generator, Fuse Character Creator, Daz3D, and MCS (Morph 3D) characters, using recorded audio, live microphone input, and runtime text-to-speech using the… View More


SALSA 1-Click Lipsync for MCS(Morph 3D) models

SALSA with RandomEyes now supports MCS models from Morph… View More