Logo - Crazy Minnow Studio - game, asset, tool development

Welcome to Crazy Minnow Studio! We are a small indie software development team primarily focused on game development using the Unity engine. Our pipeline includes: games, game development tools and assets, and video tutorial production. Check out our Unity lip sync asset, SALSA Lip-Sync, available on the Unity Asset Store. Follow our blog for updates on our Unity asset and game development, as well as other happenings in indie game development.

Welcome to theMinnow's Blog. Here you'll find a collection of posts on all manner of minnowy subjects, primarily focused on our Unity assets and indie game development. We'll also be shamelessly plugging our latest Unity asset, SALSA with RandomEyes, available on the Unity Asset Store. We have a rapidly growing collection of tutorials and video tutorials you can quickly get to using the Categories shortcuts. To check out our projects, like SALSA with RandomEyes, use the Projects menu item to the left. You can also search for posts using the search bar at the top right. Follow us on Twitter to get our latest updates. Whatever your preference, ENJOY!

theMinnow's Blog

74 posts found (8 to 14) RSS

SALSA ActionClips for Cinematic Sequencer - SLATE (beta)

SLATE Cinematic Sequencer logo

We're very excited to announce the public beta release of our new SALSA ActionClips for Cinematic sequencer - SLATE. This free add-on provides essential SALSA and RandomEyes function access to the fantastic cinematic sequencer by Paradox Notion. If you're not familiar with SLATE, check the developers website for more… View More


Using SALSA Lip-Sync with Photon Voice

Locate PUN Server Settings

Use SALSA and Photon Voice for networked, multi-player character lip-synchronization! Tested with Unity 5.5, SALSA 1.4.0, and Photon Voice 1.8 (2017-01-31): ~ Real-Time Lip-Sync with networked voice transmission ~ What's cooler than real-time character lip-sync animations? Networked voice transmissions with real-time lip-sync! This blog post will… View More


SALSA 1-Click lipsync for iClone (beta)

iClone logo

New workflow brings 1-click SALSA setup to iClone characters with default shape groups that produce great looking results. We leveraged SALSA features to create our new CM_iCloneSync script, along with a custom inspector, that provides a unique shape group capability that creates a great default setup, while also extending full shape group… View More


Using MCS characters with SALSA Lipsync

Morph 3D logo

New workflow brings improved 1-click SALSA setup to MCS (Morph3D) characters, introduces new default shape groups that produce great looking… View More


Using Daz3D Characters with SALSA Lipsync

Daz 3D logo

This all new workflow brings 1-click SALSA setup to DAZ3D characters, out-of-the-box support for Genesis, Genesis 2, Genesis 3, Dragon, and Emotiguy character classes,… View More


SALSA with RandomEyes Actions for PlayMaker

Unity Asset Store Playmaker Development Support for SALSA with RandomEyes Lip-Sync

If you've already purchased SALSA with RandomEyes, we'd like to thank you with this free Playmaker add-on that includes over 40 custom Playmaker Actions. If you haven't already purchased SALSA with RandomEyes, we'd like to sweeten the deal with this free Playmaker add-on that includes… View More


SQLite for BGE available now on the Blender Market

SQLite for BGE feature image

Our first Blender Game Engine asset! Now available on the Blender Market at cgcookiemarkets.com SQLite for BGE is a collection of Blender Python scripts that facilitate easy, multi-platform-compliant, sqlite database programming within the Blender Game Engine. Using four simple… View More