Logo - Crazy Minnow Studio - game, asset, tool development

Welcome to Crazy Minnow Studio! We are a small indie software development team primarily focused on game development using the Unity engine. Our pipeline includes: games, game development tools and assets, and video tutorial production. Check out our Unity lip sync asset, SALSA Lip-Sync, available on the Unity Asset Store. Follow our blog for updates on our Unity asset and game development, as well as other happenings in indie game development.

66 posts found (21 to 30) RSS

SQLite for BGE available now on the Blender Market

SQLite for BGE feature image

Our first Blender Game Engine asset! Now available on the Blender Market. SQLite for BGE is a collection of Blender Python scripts that facilitate easy, multi-platform-compliant, sqlite database programming within the Blender Game Engine. Using four simple functions, you can integrate SQL-based saved-data and look-ups into your real-time projects.  Check… View More


Launcher Wizard for Ubuntu

Ubuntu icon

Let me start by saying I'm a Windows guy. I'm not always thrilled with Windows desktop iterations, and often seemingly misguided direction changes, but with a long history in Information Systems I find myself more productive on Windows. I'm also a super fanboy of the .NET framework, and other brilliant software underpinnings that… View More


UMA 2 Lipsync using SALSA with RandomEyes

This add-on is no longer supported, click here to switch to our UMA-DCS add-on. UMA 2 - Unity Multipurpose Avatar is an amazing character generation system, and we're thrilled to announce the release of our workflow for adding SALSA lipsync and RandomEyes eye movement and blinking to your UMA 2 characters. SALSA with RandomEyes, for 3D… View More


Unity 5.2 - AudioSource.GetOutputData [no data when source is muted]

SALSA micInput work-around for Unity 5.2 bug

Unity 5.2 AudioSource.GetOutputData Behavior Work-Around: [Update 2015-09-15 : 2053CST] Re-reading the issue-tracker entry, this appears to be the new intended behavior and Unity does not intend to fix it. Exerpt from the issue-tracker page: By Design: - The behaviour of this has changed to fix the conceptually broken behaviour of GetOutputData. - It… View More


Run OGRE Run! - Postmortem

Run OGRE Run is an infinite runner, where you (the OGRE) run through a medieval village causing mayhem. With an angry mob hot on your heels, and an outraged citizenry hurling anything they can get their hands on at you. You must avoid obstacles, dodge weapons, consume pies, and drink ale along the way to stay one step ahead. We're a… View More


Run OGRE Run!

Run OGRE Run Ludum Dare 33 endless runner

We finished our Ludum Dare 33 game jam entry. Run OGRE, Run! (a cute little endless runner) was built in 72hrs for the jam! We'll post a breakdown of our process and approach after the jam is over, and we've had a chance to catch up on sleep. Until… View More


SALSA Promo Video - EmotiGuy and Dragon

SALSA Lip-Sync Unity Asset by Crazy Minnow Studio

We leveraged Camera Path Animator and Simple LOD in our latest promo video! Our newest promo video is out, featuring DAZ3D characters EmotiGuy and Dragon. This video demonstrates real-time lip-synchronization using SALSA technology. It also fully leverages the RandomEyes asset (included with SALSA)… View More


Crazy Minnow attending SIGGRAPH 2015

SIGGRAPH 2015 conference logo

I'm attending the SIGGRAPH 2015 conference in LA on Tuesday, August 11th. I'll be walking the exhibit floor in a white polo with the SALSA logo on the front and the Crazy Minnow… View More


Results from our first 24-Hour sale on the Unity Asset Store

SALSA 24:HOUR SALE Result

Surprise We had been trying to get our automated lip-sync asset featured in one of Unity’s sales since our initial product launch over a year ago. On July 15th, I woke up in the morning and checked our sales page, as I normally do, and was shocked and excited when I saw 29 new sales. SALSA… View More


SALSA with RandomEyes v1.3.2 Submitted to the Unity Asset Store

SALSA 1.3.2 Inspector

New Version 1.3.2 Submitted to the Unity Asset Store: SALSA with RandomEyes version 1.3.2 was submitted to the Unity Asset Store. This is a minor release containing a bug fix and the removal of the deprecated debug section from Salsa2D and Salsa3D. The debug section was removed because it was… View More