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Welcome to Crazy Minnow Studio! We are a small indie software development team primarily focused on game development using the Unity engine. Our pipeline includes: games, game development tools and assets, and video tutorial production. Check out our Unity lip sync asset, SALSA Lip-Sync, available on the Unity Asset Store. Follow our blog for updates on our Unity asset and game development, as well as other happenings in indie game development.

SALSA 1-Click Lipsync for MCS(Morph 3D) models

SALSA and Morph 3D logo's

SALSA with RandomEyes now supports MCS models from Morph 3D.

If you haven't heard, Morph 3D has released their new Morph Character System (MCS). This awesome system starts with a male or female base mesh, and includes 350 individually configurable and combinable morphs allowing you to customize your characters to just about any configuration you could want. You can read more about it using the link below.
https://www.morph3d.com/mcs-morph-character-system.php

Since MCS models are based on DAZ3D Genesis 2 models, we added MCS support to the DAZ3D 1-Click workflow in our latest 3.0 add-on release. 

**SALSA with RandomEyes will not work with the Lite versions of the MCS models because the Lite version does not include any of the mouth or blink shapes required.

For more information, check out the workflow page.

http://crazyminnowstudio.com/posts/using-mcs-characters-with-salsa-lipsync/


Simple Automated Lip Sync Approximation
~ We look forward to seeing what you create! ~


Categories:SALSA

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