Logo - Crazy Minnow Studio - game, asset, tool development

Welcome to Crazy Minnow Studio! We are a small indie software development team primarily focused on game development using the Unity engine. Our pipeline includes: games, game development tools and assets, and video tutorial production. Check out our Unity lip sync asset, SALSA Lip-Sync, available on the Unity Asset Store. Follow our blog for updates on our Unity asset and game development, as well as other happenings in indie game development.

NodeCanvas actions for SALSA LipSync Suite

We're very excited to offer our free SALSA LipSync Suite nodes for NodeCanvas, and we think it's pretty awesome that you can control SALSA lip-sync natively with the [Say] and [Multiple Choice] dialogue Nodes in NodeCanvas's DialogueTree Graph. If you're not familiar with NodeCanvas, it's a superb behavior designer and state machine from ParadoxNotion. In addition to the native support for lip-sync built into NodeCanvas, our add-on provides custom nodes for deep control over emotion expressions using EmoteR, and head, eye, and blink control using the Eyes module.

06/22/2019 - v2.0.0 for SALSA LipSync Suite, initial release.

02/18/2020 - v2.3.1 Requires SALSA LipSync Suite 2.3.1+.

Free NodeCanvas add-on for SALSA with RandomEyes

Be sure to install SALSA LipSync Suite and NodeCanvas into your project before importing this addon. This addon includes an example scene that demonstrates our custom actions. The example scene can be found in the following folder:

  • Crazy Minnow Studio > Examples > Scenes > NodeCanvas

All SALSA LipSync Suite nodes can be found under:

  • Assign Action Tak > SALSA

SALSA lipsync works natively with the [Say] and [Multiple Choice] dialogue Nodes in NodeCanvas's DialogueTree Graph. Our add-on includes the following custom nodes:

  • Emoter_Emote
    • Activate/deactivate an EmoteR emotion.
  • Eyes_Blink
    • Blink using the default timings or a one-time override.
  • Eyes_Look
    • Set/clear a look target for tracking.
  • Eyes_SetAffinity
    • Set/clear affinity and it's properties.
  • Eyes_SetRandom
    • Set random head, eye, and blink status.
  • Eyes_EnableAll (2.3.1+ only)
    • Enable or disable modules in the Eyes component (head, eye, blink, eyelid tracking).

NOTE: While every attempt has been made to ensure the safe content and operation of these files, they are provided as-is, without warranty or guarantee of any kind. By downloading and using these files you are accepting any and all risks associated and release Crazy Minnow Studio, LLC of any and all liability.

Download Files

Simple Automated Lip Sync Approximation
~ We look forward to seeing what you create! ~

Buy SALSA on the Asset Store

Categories: SALSA

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