We leveraged SALSA features to create our new CM_MCSSync script, along with a custom inspector, that provides a unique shape group capability that creates a great default setup, while also extending full shape group customization.
PLEASE NOTE: These instructions require you to download and install the appropriate 1-Click asset scripts in your Unity project. If you skip this step, you will not find the option for 1-Click in the menu.
09/08/2018 - MCS v1.6.4+ (2.2.1) Excluded blink shape sync from SyncShapes, removed default SMR's from the BlendShape removal list.
04/13/2018 - MCS v1.6.4+ (2.1.0) Added a new function that automatically remaps BlendShpes indexes to address the MCS moving target indexes (like self healing). Added [Remove BlendShapes] section to the inspector and prepopulated it with a couple hair options to avoid rogue hair movement blendshapes linked to blinking. Added a jaw bone link and sync, and a new default BlendShape map for more dynamic lip-sync.
NOTE: While every attempt has been made to ensure the safe content and operation of these files, they are provided as-is, without warranty or guarantee of any kind. By downloading and using these files you are accepting any and all risks associated and release Crazy Minnow Studio, LLC of any and all liability.Download Files
Simple Automated Lip Sync Approximation
~ We look forward to seeing what you create! ~