Logo - Crazy Minnow Studio - game, asset, tool development

Welcome to Crazy Minnow Studio! We are a small indie software development team primarily focused on game development using the Unity engine. Our pipeline includes: games, game development tools and assets, and video tutorial production. Check out our Unity lip sync asset, SALSA Lip-Sync, available on the Unity Asset Store. Follow our blog for updates on our Unity asset and game development, as well as other happenings in indie game development.

Using MCS characters with SALSA Lipsync

Morph 3D logoNew workflow brings improved 1-click SALSA setup to MCS (Morph3D) characters, introduces new default shape groups that produce great looking results, and provides simple access to MCS's huge array of complex facial expression. We leveraged SALSA features to create our new CM_MCSSync script, along with a custom inspector, that provides a unique shape group capability that creates a great default setup, while also extending full shape group customization.

PLEASE NOTE: These instructions require you to download and install the appropriate 1-Click asset scripts in your Unity project. If you skip this step, you will not find the option for 1-Click in the menu.

2019-03-01 - Due to lack of support for the MCS system from the vendor, Crazy Minnow Studio no longer provides support for these models. There will be no further support or modifications for this add-on. You are free to continue using it as long as it works for your needs.

2018-09-08 - MCS v1.6.4+ (2.2.1) Excluded blink shape sync from SyncShapes, removed default SMR's from the BlendShape removal list.

2018-04-13 - MCS v1.6.4+ (2.1.0) Added a new function that automatically remaps BlendShpes indexes to address the MCS moving target indexes (like self healing). Added [Remove BlendShapes] section to the inspector and prepopulated it with a couple hair options to avoid rogue hair movement blendshapes linked to blinking. Added a jaw bone link and sync, and a new default BlendShape map for more dynamic lip-sync.


Installation Instructions

The zip file below contains a Unity package that can be imported into your SALSA with RandomEyes 1.4.0 project. Download and unzip the file.

  1. Install you MCS characters(s) into your project.
  2. Install SALSA with RandomEyes into your project.
    • Select [Window] -> [Asset Store]
    • Once the Asset Store window opens, select the download icon, and download and import [SALSA with RandomEyes].
  3. Import the SALSA with RandomEyes MCS Character support package.
    • Select [Assets] -> [Import Package] -> [Custom Package...]
    • Browse to the [SALSA_3rdPartySupport_MCS.unitypackage] file and [Open].


Usage Instructions

  1. NOTE: Ensure you have downloaded and imported the 1-Click files into your Unity project.
  2. Add an MCS character to your scene.
  3. Select the character root in the hierarchy, then select 1-Click Setup from the following menu:
    • [Component] -> [Crazy Minnow Studio] -> [MCS] -> [SALSA 1-Click MCS Setup]
  4. Add an AudioClip to the SALSA [Audio Clip] field, and play the scene.‚Äč

NOTE: While every attempt has been made to ensure the safe content and operation of these files, they are provided as-is, without warranty or guarantee of any kind. By downloading and using these files you are accepting any and all risks associated and release Crazy Minnow Studio, LLC of any and all liability.

Download Files

Simple Automated Lip Sync Approximation
~ We look forward to seeing what you create! ~

Buy SALSA on the Asset Store

Categories: SALSA

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