Inspector Properties
- AudioSource: Link to the Unity AudioSource component where you want to retrieve amplitude data from.
- Sample Size: Select the size of the sample you want to fill with amplitude data (32, 64, 128, 256, 512, 1024, 2048).
- Boost: If your audio clip does not have a high dynamic range, you can boost the amplitude values using this slider (0 [none] to 1 [full]).
- Absolute Values: Sample data ranges from -1 to 1, enable this option to force the range from 0 to 1.