SALSA LipSync Logo

66 posts found (21 to 30) RSS

UMA 2 Lipsync using SALSA with RandomEyes

This add-on is no longer supported, click here to switch to our UMA-DCS add-on. UMA 2 - Unity Multipurpose Avatar is an amazing character generation system, and we're thrilled to announce the release of our workflow for adding SALSA lipsync and RandomEyes eye movement and blinking to your UMA 2 characters. SALSA with RandomEyes, for 3D… View More


Experimental: SALSA & UMA 2

This is an experimental demonstration of SALSA lipsync on an UMA 2 character. This is our first pass to add support, but we hope to offer official support soon. We're excited to add UMA support to our growing list of supported character generation systems (Fuse Character Creator, Autodesk Character Generator, Daz3D, MCS by Morph… View More


SALSA Lipsync - Simple, Flexible, Quality

A quick demonstration of SALSA 1-click lipsync, eye movement, and facial animation on Autodesk Character Generator, Fuse Character Creator, Daz3D, and MCS (Morph 3D) characters, using recorded audio, live microphone input, and runtime text-to-speech using the… View More


SALSA 1-Click Lipsync for MCS(Morph 3D) models

SALSA with RandomEyes now supports MCS models from Morph… View More


Unity 5.2 - AudioSource.GetOutputData [no data when source is muted]

SALSA micInput work-around for Unity 5.2 bug

Unity 5.2 AudioSource.GetOutputData Behavior Work-Around: [Update 2015-09-15 : 2053CST] Re-reading the issue-tracker entry, this appears to be the new intended behavior and Unity does not intend to fix it. Exerpt from the issue-tracker page: By Design: - The behaviour of this has changed to fix the conceptually broken behaviour of GetOutputData. - It… View More


SALSA Promo Video - EmotiGuy and Dragon

SALSA Lip-Sync Unity Asset by Crazy Minnow Studio

We leveraged Camera Path Animator and Simple LOD in our latest promo video! Our newest promo video is out, featuring DAZ3D characters EmotiGuy and Dragon. This video demonstrates real-time lip-synchronization using SALSA technology. It also fully leverages the RandomEyes asset (included with SALSA)… View More


SALSA with Randomeyes 1.3.3

New Version 1.3.3: We're happy to announce SALSA with RandomEyes version 1.3.3 has been submitted to the Asset Store. This is a minor release containing a few new features to enhance usability, and provide greater flexibility across implementations. RandomEyes3D We've moved, improved, and made public the previously… View More


SALSA and RT-Voice...a winning pair!

SALSA & RT-Voice logos

SALSA real-time lipsync & RT-Voice runtime text-to-speech We're excited to announce that we've been collaborating with Crosstales, the developers behind RT-Voice, a runtime text-to-speech system, to bring… View More


Results from our first 24-Hour sale on the Unity Asset Store

SALSA 24:HOUR SALE Result

Surprise We had been trying to get our automated lip-sync asset featured in one of Unity‚Äôs sales since our initial product launch over a year ago. On July 15th, I woke up in the morning and checked our sales page, as I normally do, and was shocked and excited when I saw 29 new sales. SALSA… View More


SALSA with RandomEyes v1.3.2 Submitted to the Unity Asset Store

SALSA 1.3.2 Inspector

New Version 1.3.2 Submitted to the Unity Asset Store: SALSA with RandomEyes version 1.3.2 was submitted to the Unity Asset Store. This is a minor release containing a bug fix and the removal of the deprecated debug section from Salsa2D and Salsa3D. The debug… View More