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Upcoming SALSA with RandomEyes 1.1 feature demo

Here's a quick video to demonstrate some of the new features we're working on for the upcoming 1.1 release. This example is using the event parameter passed in the custom shape event to iterate through the list of available custom shapes. The Console shows these parameter details and parameter details contained in the RandomEyes look event parameter. The events and event recipients are controlled independently for maximum flexibility. A code example that demonstrates catching the events and reading parameter… View More


QUICK-TIP: Limit RandomEyes Movement To Quadrants

In our previous QUICK-TIP (Configure SALSA With Fewer BlendShapes), we showed you how to use fewer blendshapes on your model with the SALSA component. In this article, we'll show you how you can use a similar technique to restrict the awesome eye movement in RandomEyes to certain quadrants, while maintaining some random movement. We'll be demonstrating this using RandomEyes3D; although the principals are the same for RandomEyes2D. RandomEyes gives you the ability to… View More


QUICK-TIP: Configure SALSA With Fewer BlendShapes

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We've gone to great extents to make SALSA look as good as possible with as few blendshapes as possible. However, for those of you that would like to try SALSA with fewer blendshapes, this is possible as well, and the results are pretty good. For the purposes of this article, we'll be using SALSA 3D, but the principles work with SALSA 2D as well. SALSA uses four (4) mouth positions in normal operation. This requires the configuration of 4 basic mouth shapes on your model. However, you can implement SALSA with 1 - 4 shapes;… View More


SALSA with RandomEyes submitted to Unity!!!

SALSA with RandomEyes Unity Asset store submission draft

Crazy Minnow Studio, LLC is very excited to announce that SALSA with RandomEyes has been submitted to the Unity Assest Store. If you haven't heard, SALSA with RandomEyes is our brand new 2D and 3D lip synchronization and eye movement control system for the Unity 3D game engine.  The Unity approval process should take about 3-5 days, and once approved, SALSA with RandomEyes will be available to the public for just $25. Here's a preview shot of what SALSA with RandomEyes will look like in the… View More


SALSA Bugs Terminated

It appears that all life-threatening bugs have been squashed. SALSA and RandomEyes are one step closer to being rolled… View More


SALSA On Track for Release

Crazy Minnow is very busy, ramping SALSA up for a release on the Unity Asset Store. There are a few bugs left to squash and some marketing material to put together, but the Minnow crew report that the product is solid and rapidly approaching release. Stay… View More