Posted by crazyM 2019-06-23 12:31 am

We're very excited to offer our free SALSA LipSync Suite nodes for NodeCanvas, and we think it's pretty awesome that you can control SALSA lip-sync natively with the [Say] and [Multiple Choice] dialogue Nodes in NodeCanvas's DialogueTree Graph. If you're not familiar with NodeCanvas, it's a superb behavior designer and state machine from… View More
Posted by crazyM 2019-06-22 10:19 pm

If you've already purchased SALSA LipSync Suite, we'd like to thank you with this free Cinema Director add-on. If you haven't already purchased SALSA LipSync Suite, we'd like to sweeten the deal with this free Cinema Director add-on. :-)
06/22/2019 - v2.0.0 for SALSA LipSync Suite… View More
Posted by crazyM 2019-06-22 10:12 pm

If you've already purchased SALSA LipSync Suite, we'd like to thank you with this free Playmaker add-on. If you haven't already purchased SALSA LipSync Suite, we'd like to sweeten the deal with this free Playmaker add-on. :-)
06/22/2019 -… View More
Posted by crazyD 2019-06-22 1:45 pm

SalsaMicInput is a real-time, Unity microphone input asset
(currently free for use with SALSA LipSync Suite)
SalsaMicInput v2.3.0 is the current release version for SALSA LipSync v2.3.0+.
Using a microphone in… View More
Posted by crazyM 2019-03-01 9:27 pm

New workflow brings improved 1-click SALSA setup to MCS (Morph3D) characters, introduces new default shape groups that produce great looking… View More
Posted by crazyM 2019-02-06 10:16 pm

We're very excited to announce the release of our new SALSA add-on for UMA DCS. This support package is for the UMA 2.5+ Dynamic Character System (DCS) released May 21, 2017.
*NOTE: RandomEyes 3D normally supports unlimited custom BlendShapes used for facial expression; however, since UMA DCS characters have no BlendShapes, this feature is unavailable on UMA DCS characters. Instead, we provide custom facial… View More
Posted by crazyM 2018-02-26 12:58 pm

After the launch of the IBM Watson Unity SDK, we were curious about how the text-to-speech service might work with SALSA to deliver real-time text-to-speech-based lip-sync. This can already be achieved with the wonderful RT-Voice asset from Crosstales, but we take pride in SALSA working with as many solutions as possible to make our customers… View More
Posted by crazyD 2017-01-31 12:26 pm
Use SALSA and Photon Voice for networked, multi-player character lip-synchronization!
Tested with Unity 5.5, SALSA 1.4.0, and Photon Voice 1.8 (2017-01-31):
~ Real-Time Lip-Sync with networked voice transmission ~
What's cooler than real-time character lip-sync animations? Networked voice transmissions with real-time lip-sync! This blog post will… View More
Posted by crazyM 2016-03-12 9:52 am

New workflow brings 1-click SALSA setup to iClone characters with default shape groups that produce great looking results. We leveraged SALSA features to create our new CM_iCloneSync script, along with a custom inspector, that provides a unique shape group capability that creates a great default setup, while also extending full shape group… View More
Posted by crazyM 2015-10-18 8:46 pm

This add-on is no longer supported, click here to switch to our UMA-DCS add-on.
UMA 2 - Unity Multipurpose Avatar is an amazing character generation system, and we're thrilled to announce the release of our workflow for adding SALSA lipsync and RandomEyes eye movement and blinking to your UMA 2 characters. SALSA with RandomEyes, for 3D… View More