We've been hard at work on some new 1.3 features, and we thought we'd take a minute to show off a couple. In RandomEyes3D custom shapes, we've replaced the [Custom Shape Count] field with an add button that adds one new custom shape per click, and added a new delete button [X] to every custom shape, so you'll have granular control when managing your custom shapes. We've also added a new auto-link button that will automatically link all available BlendShapes. Just above the button, you'll find a check box that, when checked, will attempt to exclude existing eye and mouth shapes. Autodesk and Fuse model users rejoice...no more manual mapping of all those BlendShapes. Another new option that adds more flexibility is the [Use Custom Shapes Only] check box added near the top of the inspector. When this option is checked, all eye controls are disabled, allowing you to use RandomEyes3D for custom shape management only.
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Do you like this?
What features would you like to see in a future release?
Simple Automated Lip Sync Approximation
~ We look forward to seeing what you create! ~