Logo - Crazy Minnow Studio - game, asset, tool development

Welcome to Crazy Minnow Studio! We are a small indie software development team primarily focused on game development using the Unity engine. Our pipeline includes: games, game development tools and assets, and video tutorial production. Check out our Unity lip sync asset, SALSA Lip-Sync, available on the Unity Asset Store. Follow our blog for updates on our Unity asset and game development, as well as other happenings in indie game development.

SALSA with RandomEyes 1.3 preview - Custom Shapes

We've been hard at work on some new 1.3 features, and we thought we'd take a minute to show off a couple. In RandomEyes3D custom shapes, we've replaced the [Custom Shape Count] field with an add button that adds one new custom shape per click, and added a new delete button [X] to every custom shape, so you'll have granular control when managing your custom shapes. We've also added a new auto-link button that will automatically link all available BlendShapes. Just above the button, you'll find a check box that, when checked, will attempt to exclude existing eye and mouth shapes. Autodesk and Fuse model users rejoice...no more manual mapping of all those BlendShapes. Another new option that adds more flexibility is the [Use Custom Shapes Only] check box added near the top of the inspector. When this option is checked, all eye controls are disabled, allowing you to use RandomEyes3D for custom shape management only.

Leave a comment:

Do you like this?
What features would you like to see in a future release?

Buy SALSA on the Asset Store

Unity asset SALSA with RandomEyes development update

Simple Automated Lip Sync Approximation
~ We look forward to seeing what you create! ~


Categories: SALSA

Comments: No comments yet