Logo - Crazy Minnow Studio - game, asset, tool development

Welcome to Crazy Minnow Studio! We are a small indie software development team primarily focused on game development using the Unity engine. Our pipeline includes: games, game development tools and assets, and video tutorial production. Check out our Unity lip sync asset, SALSA with RandomEyes, available on the Unity Asset Store. Follow our blog for updates on our Unity asset and game development, as well as other happenings in indie game development.

For the next 24hrs, the best-rated, lip-synchronization asset is now 25% off on the Asset Store!!!

Welcome to theMinnow's Blog. Here you'll find a collection of posts on all manner of minnowy subjects, primarily focused on our Unity assets and indie game development. We'll also be shamelessly plugging our latest Unity asset, SALSA with RandomEyes, available on the Unity Asset Store. We have a rapidly growing collection of tutorials and video tutorials you can quickly get to using the Categories shortcuts. To check out our projects, like SALSA with RandomEyes, use the Projects menu item to the left. You can also search for posts using the search bar at the top right. Follow us on Twitter to get our latest updates. Whatever your preference, ENJOY!

theMinnow's Blog

68 posts found (1 to 7) RSS

24hr SALE! -- SALSA with RandomEyes

lip sync assetStore 24hr sale

For the next 24hrs, the best-rated, lip-synchronization asset is now 25% off on the Asset Store!!! If you're not familiar with SALSA's lip-sync capabilities, (we may be biased) they're AWESOME!!! You'll get 2D or 3D real-time, automatic lip-sync. Unlike other assets, no pre-processing required! And also unlike some other systems, it works on PC, Mac, Linux and mobile… View More

SALSA 1-Click lipsync for iClone (beta)

iClone logo

New workflow brings 1-click SALSA setup to iClone characters with default shape groups that produce great looking results. We leveraged SALSA features to create our new CM_iCloneSync script, along with a custom inspector, that provides a unique shape group capability that creates a great default setup, while also extending full shape group… View More

Using MCS characters with SALSA Lipsync

Morph 3D logo

New workflow brings improved 1-click SALSA setup to MCS (Morph3D) characters, introduces new default shape… View More

Using Daz3D Characters with SALSA Lipsync

Daz 3D logo

This all new workflow brings 1-click SALSA setup to DAZ3D characters, out-of-the-box support for Genesis, Genesis 2, Genesis 3, Dragon,… View More

SALSA with RandomEyes Actions for PlayMaker

Unity Asset Store Playmaker Development Support for SALSA with RandomEyes Lip-Sync

If you've already purchased SALSA with RandomEyes, we'd like to thank you with this free Playmaker add-on that includes over 40 custom Playmaker Actions. If you haven't already purchased SALSA with RandomEyes, we'd… View More

SQLite for BGE available now on the Blender Market

SQLite for BGE feature image

Our first Blender Game Engine asset! Now available on the Blender Market at cgcookiemarkets.com SQLite for BGE is a collection of Blender Python scripts that facilitate easy, multi-platform-compliant, sqlite database programming within the Blender Game Engine. Using four simple… View More

NodeCanvas Actions for SALSA with RandomEyes

We're very excited to announce that with the release of SALSA with RandomEyes 1.4.0 and NodeCanvas 2.4.0, you can now control SALSA lip-sync natively with the [Say] and [Multiple Choice] dialogue Nodes in NodeCanvas's DialogueTree Graph. If you're not familiar with… View More