Logo - Crazy Minnow Studio - game, asset, tool development

Welcome to Crazy Minnow Studio! We are a small indie software development team primarily focused on game development using the Unity engine. Our pipeline includes: games, game development tools and assets, and video tutorial production. Check out our Unity lip sync asset, SALSA Lip-Sync, available on the Unity Asset Store. Follow our blog for updates on our Unity asset and game development, as well as other happenings in indie game development.

Welcome to theMinnow's Blog. Here you'll find a collection of posts on all manner of minnowy subjects, primarily focused on our Unity assets and indie game development. We'll also be shamelessly plugging our best-selling Unity asset, SALSA with RandomEyes, available on the Unity Asset Store. We have a rapidly growing collection of tutorials and video tutorials you can quickly get to using the Categories shortcuts. To check out our projects, like SALSA with RandomEyes, use the Unity Projects menu item to the left. You can also search for posts using the search bar at the top right. Follow us on Twitter to get our latest updates. Whatever your preference, ENJOY!

theMinnow's Blog

80 posts found (22 to 28) RSS

SALSA lipsync with Freedom's Gate characters

We're very excited to announce SALSA support for Freedom's Gate characters using our free SalsaSync add-on. This free add-on allows you to create a custom map to link SALSA and RandomEyes output to your Freedom's Gate character. If you're not familiar with Freedom's Gate characters, check the developers website for… View More


Using SALSA Lip-Sync with Photon Voice

Use SALSA and Photon Voice for networked, multi-player character lip-synchronization! Tested with Unity 5.5, SALSA 1.4.0, and Photon Voice 1.8 (2017-01-31): ~ Real-Time Lip-Sync with networked voice transmission ~ What's cooler than real-time character lip-sync animations? Networked voice transmissions with real-time lip-sync! This blog post will… View More


SALSA 1-Click lipsync for iClone

iClone logo

New workflow brings 1-click SALSA setup to iClone characters with default shape groups that produce great looking results. We leveraged SALSA features to create our new CM_iCloneSync script, along with a custom inspector, that provides a unique shape group capability that creates a great default setup, while also extending full shape group… View More


Using Daz3D Characters with SALSA Lipsync

Daz 3D logo

This all new workflow brings 1-click SALSA setup to DAZ3D characters, out-of-the-box support for Genesis, Genesis 2, Genesis 3, Genesis 8, Dragon, and Emotiguy character… View More


SQLite for BGE available now on the Blender Market

SQLite for BGE feature image

Our first Blender Game Engine asset! Now available on the Blender Market at cgcookiemarkets.com SQLite for BGE is a collection of Blender Python scripts that facilitate easy, multi-platform-compliant, sqlite database programming within the Blender Game Engine. Using four simple… View More


Launcher Wizard for Ubuntu

Ubuntu icon

Let me start by saying I'm a Windows guy. I'm not always thrilled with Windows desktop iterations, and often seemingly misguided direction changes, but with a long history in Information Systems I find myself more productive on Windows. I'm also a super fanboy of the .NET framework, and other brilliant software underpinnings that… View More


UMA 2 Lipsync using SALSA with RandomEyes

This add-on is no longer supported, click here to switch to our UMA-DCS add-on. UMA 2 - Unity Multipurpose Avatar is an amazing character generation system, and we're thrilled to announce the release of our workflow for adding SALSA lipsync and RandomEyes eye movement and blinking to your UMA 2 characters. SALSA with RandomEyes, for 3D… View More