Posted by crazyD 2015-05-05 12:37 pm

Blendshape Lip-sync Animations for 2D Characters
SALSA and RandomEyes both work with 2D and 3D assets for lip-sync and eye-movement functionality. Typically, the 2D developer will leverage the asset's sprite animation technology and 3D devs will use the blendshape animation tech. Either of these techniques work and look great in both SALSA and RandomEyes. But what if you want your 2D character to leverage blendshape technology for smooth animation transitions? Unity maintains a pretty solid distinction between sprites and… View More
Posted by crazyM 2015-04-05 10:46 am

Pixel Crushers released a video tutorial demonstrating SALSA with RandomEyes integration in Dialogue System for Unity. These two assets make a great combination for adding rich story elements, lip sync, and character to any… View More
Posted by crazyD 2015-03-11 9:47 pm

Lip-sync & Eye-movement Video Tutorial for Autodesk Character Generator:
A new video tutorial has been published, demonstrating wiring up lip-sync and eye-movement for Autodesk Character Generator models, using SALSA with RandomEyes. With the release of SALSA with RandomEyes v1.3, the workflow for implementing lip-sync and eye-movement for ACG has been radically… View More
Posted by crazyD 2015-03-10 10:10 am

Lip-sync and Eye-movement Asset Updated (Release Notes):
Version 1.3 of our automatic lip-synchronization and eye-movement asset, SALSA with RandomEyes, is now available on the Unity… View More
Posted by crazyM 2015-03-10 1:44 am

This all new workflow brings 1-click SALSA setup to Mixamo Fuse Characters. We leveraged features in 1.3.3 to create our CM_FuseSync script, along with a custom inspector, that provides a unique shape group capability that creates a great default setup, while also extending full shape group customization.
PLEASE NOTE: These… View More
Posted by crazyD 2015-03-10 1:31 am

This all new workflow brings 1-click SALSA setup to Autodesk Character Generator Characters, and introduces new default shape groups that produce great looking results. We leveraged new features in 1.3.3 to create our new CM_AutodeskSync script, along with a custom inspector, that provides a unique shape… View More
Posted by crazyD 2015-03-05 9:45 am

New Version 1.3.0 Submitted to the Unity Asset Store:
Last night, version 1.3.0-final of our 5-star-rated, automatic lip-sync and eye-movement asset (SALSA with RandomEyes) was submitted to the Unity Asset Store. This version brings a better lip-sync and eye-movement experience with Unity… View More